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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,898online PAX102,237playing OCC3,978with players WIPED 3H329
MODModded traffic
Callsign

SLV12384=

Silver Dragon Gaming Rust Dev | Powered by AMP

Online 73.173.247.84:28015 checked 11m ago

moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,384top 55%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:36 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BRT016NA · no group limit · biweekly · 254 on average [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 188/2000
  2. 02MOD
    Callsign BRT016EU · no group limit · biweekly · 244 on average [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
    Players 319/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 108 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 70/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 59 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 39/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 55 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 39/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 49 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 84/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Silver Dragon Gaming Rust Dev | Powered by AMP?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Silver Dragon Gaming Rust Dev | Powered by AMP. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Silver Dragon Gaming Rust Dev | Powered by AMP?

The game's server browser reads these tags from Silver Dragon Gaming Rust Dev | Powered by AMP: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Silver Dragon Gaming Rust Dev | Powered by AMP when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does Silver Dragon Gaming Rust Dev | Powered by AMP wipe?

Silver Dragon Gaming Rust Dev | Powered by AMP's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 10 days 14 hours.

Location and Status

What is the uptime on Silver Dragon Gaming Rust Dev | Powered by AMP, and is it online?

Silver Dragon Gaming Rust Dev | Powered by AMP is up and online at this moment. By its own uptime figure, the last restart was roughly 34 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Silver Dragon Gaming Rust Dev | Powered by AMP running?

Rust network protocol 2635 and build 168909 on Windows is what Silver Dragon Gaming Rust Dev | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Silver Dragon Gaming Rust Dev | Powered by AMP?

For the last 48 hours it averaged 89 server fps; the floor was 70. Buildings, deployables and the rest of the world took it to a maximum of 118,004 entities. Peak memory use: 3,934 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Silver Dragon Gaming Rust Dev | Powered by AMP in?

Nothing on region from Silver Dragon Gaming Rust Dev | Powered by AMP; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 73.173.247.84:28015.

Player Count

What is the player count on Silver Dragon Gaming Rust Dev | Powered by AMP?

Slots 50; players on board 0: that is Silver Dragon Gaming Rust Dev | Powered by AMP now. Seven-day average 0 players; peak 1.

What rank does Silver Dragon Gaming Rust Dev | Powered by AMP carry among Rust servers?

On player hours over seven days, Silver Dragon Gaming Rust Dev | Powered by AMP ranks #12,384, inside the top 55% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Silver Dragon Gaming Rust Dev | Powered by AMP?

Nothing in Silver Dragon Gaming Rust Dev | Powered by AMP's name states a gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Silver Dragon Gaming Rust Dev | Powered by AMP?

The map on Silver Dragon Gaming Rust Dev | Powered by AMP is procedural, size 4,500, seed 475660082, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Silver Dragon Gaming Rust Dev | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 73.173.247.84:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/UJxjMQcVA.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.