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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,668online PAX51,773playing OCC3,164with players WIPED 3H133
COMCommunity traffic
Callsign

SDT16002

seedtest C

Offline 73.158.226.93:28015 checked 24d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#16,002top 71%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:24 UTC25d ago 1 – running 0
Fri 2 Oct, 23:41 UTC26d ago 1 – 1.2 days 0
Thu 24 Sep, 00:12 UTC35d ago 1 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 322/375
  2. 02COM
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    Players 322/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 32/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 35/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 48/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 162/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does seedtest C appear in Rust Tracker lists and filters?

On Rust Tracker, seedtest C sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does seedtest C carry, and what do they mean?

The game's server browser reads these tags from seedtest C: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on seedtest C on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

When does seedtest C wipe?

Wipe times at seedtest C are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 5 hours.

Server Details

Is seedtest C up, and how does its uptime hold?

Offline: seedtest C confirmed offline, last seen 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is seedtest C running?

Rust network protocol 2634 and build 166652 on Linux is what seedtest C runs. Steam updates it for you; your game must share the protocol to join.

What location is seedtest C hosted in?

No region is published by seedtest C. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 73.158.226.93:28015.

Population

What is the player count on seedtest C?

Offline now for seedtest C, last seen 24 days 22 hours ago.

How does seedtest C compare in the rankings?

On player hours over seven days, seedtest C ranks #16,002, inside the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on seedtest C?

The name of seedtest C carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

How to Join

Which steps join seedtest C?

Open the console in Rust with F1 after starting the game, then type client.connect 73.158.226.93:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.