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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,847online PAX98,615playing OCC3,861with players WIPED 3H535
COMCommunity traffic
Callsign

PRV11035

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 18d ago

Clearance · join
Players now 3/ 3 100% full
7-day average0peak –
Rank#11,035top 50%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 270/325
  2. 02COM
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    Players 331/425
  3. 03COM
    Callsign ELN111EU · groups of 14+ · monthly · 290 on average eulongtest (private perf box)
    Players 0/8
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 850/1000
  5. 05COM
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    Players 52/100
  6. 06COM
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    Players 914/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Private Duo - Tailscale?

Community servers, no tags — the Rust Tracker lists that include Private Duo - Tailscale. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Private Duo - Tailscale is listed under?

The game's server browser reads these tags from Private Duo - Tailscale: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): 3 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptsw (Networking): Layer 'sw' carries the network; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Private Duo - Tailscale?

Private Duo - Tailscale's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 25 days 16 hours.

Location and Status

Is Private Duo - Tailscale up, and how does its uptime hold?

Tracking shows Private Duo - Tailscale offline as of now, last seen 18 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 4 October 2026.

What Rust version is Private Duo - Tailscale on?

Rust network protocol 2634 and build 166652 on Windows is what Private Duo - Tailscale runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Private Duo - Tailscale in?

Region: none published by Private Duo - Tailscale. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 73.127.59.246:28015.

Population

What is the player count on Private Duo - Tailscale?

Offline now for Private Duo - Tailscale, last seen 18 days ago.

What rank does Private Duo - Tailscale carry among Rust servers?

On player hours over seven days, Private Duo - Tailscale ranks #11,035, inside the top 50% of all ranked servers.

Settings

Which settings and rules are confirmed on Private Duo - Tailscale?

Nothing in Private Duo - Tailscale's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Private Duo - Tailscale?

The map on Private Duo - Tailscale is procedural, size 3,000, seed 177013, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Private Duo - Tailscale?

Open the console in Rust with F1 after starting the game, then type client.connect 73.127.59.246:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players 3 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptsw
Networking Layer 'sw' carries the network.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.