BLD13011
My Build Test
Offline 72.56.49.199:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 207/999
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02MODPlayers 42/999
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03MODPlayers 42/150
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04MODPlayers 21/100
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05MODPlayers 49/100
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06MODPlayers 24/100
Quick answers
From the figures on this page.
Filters
Where does My Build Test appear in Rust Tracker lists and filters?
On Rust Tracker, My Build Test sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Build Test?
The game's server browser reads these tags from My Build Test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for My Build Test?
My Build Test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 22 hours.
Location and Status
What is the uptime on My Build Test, and is it online?
Offline now, My Build Test was last seen 9 days 20 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 17 October 2026.
What Rust version is My Build Test on?
Confirmed for My Build Test: Rust network protocol 2634 and build 167781, Windows. Steam updates it for you; your game must share the protocol to join.
What location is My Build Test hosted in?
Nothing on region from My Build Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 72.56.49.199:28015.
Population
What is the player count on My Build Test?
Offline: My Build Test, last seen 9 days 20 hours ago.
How does My Build Test compare in the rankings?
On player hours over seven days, My Build Test ranks #13,011, inside the top 59% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Build Test?
No gather rate appears in My Build Test's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for My Build Test?
A procedural map runs on My Build Test, generated by the game.
How to Join
How do you get onto My Build Test?
Open the console in Rust with F1 after starting the game, then type client.connect 72.56.49.199:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.