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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
COMCommunity traffic
Callsign

SPL15236

SIPLAB

Offline 72.225.139.233:28015 checked 14d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,236top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 194/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 176/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 281 on average Rustoria.co - EU Main
    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 98/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show SIPLAB?

On Rust Tracker, SIPLAB sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SIPLAB?

These tags are published by SIPLAB for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does SIPLAB wipe?

Too few wipes on record for SIPLAB to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 16 hours since this world was made.

Location and Status

Is SIPLAB up, and how does its uptime hold?

Offline: SIPLAB confirmed offline, last seen 14 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 October 2026.

Which Rust version is confirmed on SIPLAB?

Confirmed for SIPLAB: Rust network protocol 2634 and build 167781, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is SIPLAB in?

Region: none published by SIPLAB. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 72.225.139.233:28015.

Population

How many players are on SIPLAB right now?

Last seen 14 days 16 hours ago; SIPLAB is offline at present.

Where does SIPLAB sit in the server rankings?

Seven-day player hours put SIPLAB at #15,236, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on SIPLAB?

No gather rate appears in SIPLAB's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for SIPLAB?

A procedural map runs on SIPLAB, generated by the game.

How to Join

How do you get onto SIPLAB?

To connect: start Rust, press F1, enter client.connect 72.225.139.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.