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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,893online PAX98,350playing OCC3,934with players WIPED 3H402
COMCommunity traffic
Callsign

SPL15236

SIPLAB-Rust-fixed

Offline 72.225.139.233:11300 checked 15d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,236top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 385/425
  2. 02COM
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    Players 455/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 978/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 55/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 991/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 27/250
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry SIPLAB-Rust-fixed?

Community servers, no tags — the Rust Tracker lists that include SIPLAB-Rust-fixed. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that SIPLAB-Rust-fixed is listed under?

These tags are published by SIPLAB-Rust-fixed for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does SIPLAB-Rust-fixed wipe?

The record holds too few of SIPLAB-Rust-fixed's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 15 days 2 hours.

Location and Status

How reliable is SIPLAB-Rust-fixed, and is it online now?

Tracking shows SIPLAB-Rust-fixed offline as of now, last seen 15 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 14 October 2026.

What Rust version is SIPLAB-Rust-fixed on?

Rust network protocol 2634 and build 167781 on Linux is what SIPLAB-Rust-fixed runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is SIPLAB-Rust-fixed in?

Region: none published by SIPLAB-Rust-fixed. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 72.225.139.233:11300.

Population

What is the player count on SIPLAB-Rust-fixed?

Offline now for SIPLAB-Rust-fixed, last seen 15 days 2 hours ago.

Where does SIPLAB-Rust-fixed sit in the server rankings?

Seven-day player hours put SIPLAB-Rust-fixed at #15,236, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SIPLAB-Rust-fixed?

Nothing in SIPLAB-Rust-fixed's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for SIPLAB-Rust-fixed?

A procedural map runs on SIPLAB-Rust-fixed, generated by the game.

How to Join

Which steps join SIPLAB-Rust-fixed?

To connect: start Rust, press F1, enter client.connect 72.225.139.233:11300 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.