NMA15465
Name of Server as Shown on the Client Server List
Offline 72.22.195.83:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 581/675
-
02COMPlayers 366/525
-
03COMPlayers 46/250
-
04COMPlayers 44/250
-
05COMPlayers 127/200
-
06COMPlayers 144/300
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2623 (Protocol): Your game must be on protocol 2623 to connect; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the network layer — the game's standard; $rus4 (Region code): Region code: us4. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Name of Server as Shown on the Client Server List wipe?
Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 188 days 7 hours.
Location and Status
Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?
Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 35 days 4 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 23 September 2026.
Which Rust version is confirmed on Name of Server as Shown on the Client Server List?
Rust network protocol 2623 and build 148916 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.
Which location is Name of Server as Shown on the Client Server List in?
Nothing on region from Name of Server as Shown on the Client Server List; none is published, and its region code is us4. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 72.22.195.83:28015.
Player Count
Is Name of Server as Shown on the Client Server List busy?
Last seen 35 days 4 hours ago; Name of Server as Shown on the Client Server List is offline at present.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,465, inside the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for Name of Server as Shown on the Client Server List?
Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.
How to Join
Which steps join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 72.22.195.83:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$rus4,v2623,gmrust,cs148916,ts8
Game
gmrust
mp1
ts8
v2623
cs148916
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.