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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

CSL3810=

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship

Online NA 72.208.52.61:38215 checked 10m ago

2x monthly wipes moddedcarbon
Clearance · join
Players now 0/ 53 0% full
7-day average1peak 3
Rank#3,810top 17% · #629 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 129/150
  2. 02MOD
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    Players 155/200
  3. 03MOD
    Callsign SPN010NA · groups of 8+ · 2x · monthly · 8 on average [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes
    Players 0/67
  4. 04MOD
    Callsign LMT017NA · groups of 12+ · 2x · monthly · 8 on average US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly
    Players 18/200
  5. 05MOD
    Callsign EXL013NA · groups of 12+ · 2x · monthly · 6 on average Exile.gg | US 2x Monthly | 12 Max
    Players 4/50
  6. 06MOD
    Callsign EMB015NA · groups of 8+ · 2x · monthly · 5 on average [US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes
    Players 3/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship appear in Rust Tracker lists and filters?

2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

These tags are published by AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp53 (Max players): Slots: 53; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 9 hours after it.

When does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship wipe?

Once a month is the wipe rate at AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 10 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship, and is it online?

Tracking shows AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship online as of now. By its own uptime figure, the last restart was roughly 13 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship running?

Confirmed for AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

For the last 48 hours it averaged 209 server fps; the floor was 186. Peak entity count: 165,567, covering buildings, deployables and all else in the world. It drew as much as 6,121 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship sit?

In North America, under its NA tag, is where AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 72.208.52.61:38215.

Population

What is the player count on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

Slots 53; players on board 0: that is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship now. Seven-day average 1 players; peak 3. Peak traffic in the last 48 hours came at 05:00 UTC, averaging 2 players.

How does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship compare in the rankings?

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship places #3,810 on seven-day player hours, #629 in North America and in the top 17% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

The name says it: AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship runs 2x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

Generated by the game from seed 327637702, the procedural map on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship measures 5,100. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

To connect: start Rust, press F1, enter client.connect 72.208.52.61:38215 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/qNRhbs8U9B.

Transponder codes

Server tags

What each one means.

Published as mp53,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp53
Max players Slots: 53.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.