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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,837online PAX92,814playing OCC3,817with players WIPED 3H496
MODModded traffic
Callsign

HLL7084=

Hell Yeah PVE+

Online 72.208.115.154:20015 checked 7m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,084top 32%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 43/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 129/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 17/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 77 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 96/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 73 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 215/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 70 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 332/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Hell Yeah PVE+ appear in Rust Tracker lists and filters?

On Rust Tracker, Hell Yeah PVE+ sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Hell Yeah PVE+?

The game's server browser reads these tags from Hell Yeah PVE+: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts100 (Group limit): Team limit: 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on Hell Yeah PVE+ on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Hell Yeah PVE+ wipe?

Once a month is the wipe rate at Hell Yeah PVE+, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 2 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is Hell Yeah PVE+ up, and how does its uptime hold?

Right now Hell Yeah PVE+ is online. The uptime it reports puts the last restart about 2 days 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Hell Yeah PVE+?

Rust network protocol 2635 and build 168909 is the build on Hell Yeah PVE+; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Hell Yeah PVE+ holding performance?

Server fps held an average of 97 across the last 48 hours, never below 64. Buildings, deployables and the rest of the world took it to a maximum of 143,770 entities. It drew as much as 5,322 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Hell Yeah PVE+ hosted in?

Nothing on region from Hell Yeah PVE+; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 72.208.115.154:20015.

Population

How many players are on Hell Yeah PVE+ right now?

Slots 100; players on board 0: that is Hell Yeah PVE+ now. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 02:00 UTC, averaging 2 players.

What rank does Hell Yeah PVE+ carry among Rust servers?

Top 32% of all ranked servers, and #7,084 on seven-day player hours: Hell Yeah PVE+.

Map and Rules

Which settings and rules are confirmed on Hell Yeah PVE+?

The name of Hell Yeah PVE+ carries no gather rate. 100 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for Hell Yeah PVE+?

The map on Hell Yeah PVE+ is procedural, size 4,500, seed 696969, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Hell Yeah PVE+?

Open the console in Rust with F1 after starting the game, then type client.connect 72.208.115.154:20015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts100
Group limit Team limit: 100.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.