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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,877online PAX95,616playing OCC4,087with players WIPED 3H152
COMCommunity traffic
Callsign

WND13493

WindowsGSM - Server #1

Offline 72.11.42.148:28015 checked 12d ago

Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,493top 62%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 501 on average Rusty Moose |EU Mondays|
    Players 822/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 347 on average Rustoria.co - EU Main
    Players 51/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 129/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 463/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 284/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 213/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does WindowsGSM - Server #1 appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include WindowsGSM - Server #1. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on WindowsGSM - Server #1?

The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for WindowsGSM - Server #1?

The record holds too few of WindowsGSM - Server #1's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 12 days 11 hours.

Location and Status

Is WindowsGSM - Server #1 up, and how does its uptime hold?

Offline now, WindowsGSM - Server #1 was last seen 12 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 October 2026.

What Rust version is WindowsGSM - Server #1 on?

Confirmed for WindowsGSM - Server #1: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is WindowsGSM - Server #1 in?

Region: none published by WindowsGSM - Server #1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 72.11.42.148:28015.

Population

What is the player count on WindowsGSM - Server #1?

Last seen 12 days 8 hours ago; WindowsGSM - Server #1 is offline at present.

Where does WindowsGSM - Server #1 sit in the server rankings?

On player hours over seven days, WindowsGSM - Server #1 ranks #13,493, inside the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on WindowsGSM - Server #1?

The name of WindowsGSM - Server #1 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for WindowsGSM - Server #1?

Procedural map on WindowsGSM - Server #1, made by the game.

Connect

How do you get onto WindowsGSM - Server #1?

To connect: start Rust, press F1, enter client.connect 72.11.42.148:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.