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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,842online PAX88,461playing OCC4,024with players WIPED 3H177
MODModded traffic
Callsign

VIS15967

Vi's Modded PvE (7.5x)

Offline 71.90.125.24:28015 checked 23d ago

7.5x moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe26d agono schedule published
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 340 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 577/600
  2. 02MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 179 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 157/200
  3. 03MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 178 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 130/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 151 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 186/400
  5. 05MOD
    Callsign HLL010NA · groups of 8+ · 5x · monthly · 119 on average HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
    Players 53/150
  6. 06MOD
    Callsign MRZ001EU · groups of 1000+ · 5x · 117 on average MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
    Players 241/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Vi's Modded PvE (7.5x) appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Vi's Modded PvE (7.5x). These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Vi's Modded PvE (7.5x) carry, and what do they mean?

The game's server browser reads these tags from Vi's Modded PvE (7.5x): gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Vi's Modded PvE (7.5x) on wipe day?

At their busiest, recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Vi's Modded PvE (7.5x)?

The only wipe at Vi's Modded PvE (7.5x) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 22 hours since this world was made.

Location and Status

What is the uptime on Vi's Modded PvE (7.5x), and is it online?

Tracking shows Vi's Modded PvE (7.5x) offline as of now, last seen 23 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.

Which Rust version is confirmed on Vi's Modded PvE (7.5x)?

Confirmed for Vi's Modded PvE (7.5x): Rust network protocol 2634 and build 166494, Linux. The same protocol is required to join, and Steam updates it for you.

What location is Vi's Modded PvE (7.5x) hosted in?

No region is published by Vi's Modded PvE (7.5x). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 71.90.125.24:28015.

Population

What is the player count on Vi's Modded PvE (7.5x)?

Offline: Vi's Modded PvE (7.5x), last seen 23 days 23 hours ago.

What rank does Vi's Modded PvE (7.5x) carry among Rust servers?

Seven-day player hours put Vi's Modded PvE (7.5x) at #15,967, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Vi's Modded PvE (7.5x)?

The name says it: Vi's Modded PvE (7.5x) runs 7.5x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Vi's Modded PvE (7.5x)?

Procedural map on Vi's Modded PvE (7.5x), made by the game.

Connect

What is the way to join Vi's Modded PvE (7.5x)?

Open the console in Rust with F1 after starting the game, then type client.connect 71.90.125.24:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.