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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX46,860playing OCC3,181with players WIPED 3H98
COMCommunity traffic
Callsign

DCD15349

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 4d ago

Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 237/275
  2. 02COM
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    Players 162/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
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    Players 16/250
  5. 05COM
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    Players 34/100
  6. 06COM
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    Players 45/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Decoder Test - Private LAN?

On Rust Tracker, Rust Decoder Test - Private LAN sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Rust Decoder Test - Private LAN is listed under?

Listed for the server browser to read, Rust Decoder Test - Private LAN publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does Rust Decoder Test - Private LAN wipe?

Too few wipes on record for Rust Decoder Test - Private LAN to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 21 hours.

Location and Status

What is the uptime on Rust Decoder Test - Private LAN, and is it online?

Offline now, Rust Decoder Test - Private LAN was last seen 4 days 6 hours ago. 40% uptime over the last 7 full days, with 67 of 168 hours up. First contact for Rust Tracker: 16 October 2026.

What Rust version is Rust Decoder Test - Private LAN on?

Confirmed for Rust Decoder Test - Private LAN: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Where does Rust Decoder Test - Private LAN sit?

Nothing on region from Rust Decoder Test - Private LAN; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 71.193.134.10:28015.

Player Count

What is the player count on Rust Decoder Test - Private LAN?

Offline: Rust Decoder Test - Private LAN, last seen 4 days 6 hours ago. Seven-day average for this server: 0 players.

How does Rust Decoder Test - Private LAN compare in the rankings?

Top 69% of all ranked servers, and #15,349 on seven-day player hours: Rust Decoder Test - Private LAN.

Settings

Which settings and rules are confirmed on Rust Decoder Test - Private LAN?

The name of Rust Decoder Test - Private LAN carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is Rust Decoder Test - Private LAN on?

A procedural map runs on Rust Decoder Test - Private LAN, generated by the game.

How to Join

How do you get onto Rust Decoder Test - Private LAN?

Open the console in Rust with F1 after starting the game, then type client.connect 71.193.134.10:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.