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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,802online PAX77,039playing OCC3,777with players WIPED 3H111
COMCommunity traffic
Callsign

LCL15085

My Local Dev Server

Offline 71.176.38.233:28015 checked 13d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,085top 70%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 581/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 366/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 46/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 44/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 127/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 144/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Local Dev Server?

On Rust Tracker, My Local Dev Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Local Dev Server carry, and what do they mean?

These tags are published by My Local Dev Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for My Local Dev Server?

My Local Dev Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 24 days 5 hours since this world was made.

Location and Status

Is My Local Dev Server up, and how does its uptime hold?

Tracking shows My Local Dev Server offline as of now, last seen 13 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 15 October 2026.

Which Rust build is My Local Dev Server running?

Rust network protocol 2634 and build 167398 on Windows is what My Local Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is My Local Dev Server hosted in?

Region: none published by My Local Dev Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 71.176.38.233:28015.

Population

How many players are on My Local Dev Server right now?

Offline now for My Local Dev Server, last seen 13 days 2 hours ago.

What rank does My Local Dev Server carry among Rust servers?

Seven-day player hours put My Local Dev Server at #15,085, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on My Local Dev Server?

No gather rate appears in My Local Dev Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is My Local Dev Server on?

Procedural map on My Local Dev Server, made by the game.

Connect

What is the way to join My Local Dev Server?

To connect: start Rust, press F1, enter client.connect 71.176.38.233:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.