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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,714online PAX52,441playing OCC3,325with players WIPED 3H140
MODModded traffic
Callsign

DVE5648

[EU-1] DEV SERVER [DEBUG]

Offline 70.78.128.211:28015 checked 9h ago

moddedoxide
Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#5,648top 25%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75109:0011:0013:0016:0018:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct19 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 132/100
  2. 02MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 61/225
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 58/700
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 13/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 14/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 8/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [EU-1] DEV SERVER [DEBUG]?

On Rust Tracker, [EU-1] DEV SERVER [DEBUG] sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that [EU-1] DEV SERVER [DEBUG] is listed under?

The game's server browser reads these tags from [EU-1] DEV SERVER [DEBUG]: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Capacity: 500 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on [EU-1] DEV SERVER [DEBUG] when wipe day lands?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [EU-1] DEV SERVER [DEBUG] wipe?

The record holds too few of [EU-1] DEV SERVER [DEBUG]'s wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 12 days 11 hours since this world was made.

Server Details

Is [EU-1] DEV SERVER [DEBUG] up, and how does its uptime hold?

Offline: [EU-1] DEV SERVER [DEBUG] confirmed offline, last seen 9 hours ago. Uptime stood at 27% for the last 7 full days, 46 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.

Which Rust build is [EU-1] DEV SERVER [DEBUG] running?

Confirmed for [EU-1] DEV SERVER [DEBUG]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What location is [EU-1] DEV SERVER [DEBUG] hosted in?

No region tag from [EU-1] DEV SERVER [DEBUG], but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 70.78.128.211:28015.

Population

How many players are on [EU-1] DEV SERVER [DEBUG] right now?

Offline now for [EU-1] DEV SERVER [DEBUG], last seen 9 hours ago. Over seven days: average 1, peak 1 players. Busiest window in 48 hours: 19:00 UTC, 1 players on average.

What rank does [EU-1] DEV SERVER [DEBUG] carry among Rust servers?

Seven-day player hours put [EU-1] DEV SERVER [DEBUG] at #5,648, within the top 25% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU-1] DEV SERVER [DEBUG]?

Nothing in [EU-1] DEV SERVER [DEBUG]'s name states a gather rate. The group limit is 100 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Connect

How do you get onto [EU-1] DEV SERVER [DEBUG]?

To connect: start Rust, press F1, enter client.connect 70.78.128.211:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Capacity: 500 slots.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.