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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,628online PAX37,519playing OCC2,946with players WIPED 3H101
MODModded traffic
Callsign

WST14299=

[WestCoastRust] TEST 10X SERVER - TESTING ONLY

Online 70.71.132.151:28015 checked 8m ago

10x moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#14,299top 64%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75107:0012:0014:0019:0000:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0012:0014:0019:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:54 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 20+ · 10x · weekly · 341 on average Atlas - EU 10x | No BPs | Kits | Shop
    Players 86/100
  2. 02MOD
    Callsign TMP015NA · groups of 8+ · 10x · weekly · 177 on average TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
    Players 181/250
  3. 03MOD
    Callsign ATL010NA · groups of 30+ · 10x · weekly · 176 on average Atlas - US 10x | No BPs | Kits | Shop
    Players 153/200
  4. 04MOD
    Callsign KRK031EU · groups of 14+ · 10x · weekly · 149 on average KRAKEN | X10 | EU | KITS | RP | FPS+
    Players 40/400
  5. 05MOD
    Callsign HLL010EU · groups of 8+ · 10x · biweekly · 77 on average HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 32/150
  6. 06MOD
    Callsign HLL010OC · groups of 8+ · 10x · biweekly · 69 on average HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
    Players 69/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [WestCoastRust] TEST 10X SERVER - TESTING ONLY appear in Rust Tracker lists and filters?

On Rust Tracker, [WestCoastRust] TEST 10X SERVER - TESTING ONLY sits in these lists: 10x Rust servers, tracked and Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Listed for the server browser to read, [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [WestCoastRust] TEST 10X SERVER - TESTING ONLY when wipe day lands?

At their busiest, recent wipes averaged 1 players. 21 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Too few wipes on record for [WestCoastRust] TEST 10X SERVER - TESTING ONLY to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 10 days 12 hours.

Location and Status

What is the uptime on [WestCoastRust] TEST 10X SERVER - TESTING ONLY, and is it online?

[WestCoastRust] TEST 10X SERVER - TESTING ONLY is up and online at this moment. About 18 hours ago it restarted last, based on reported uptime. Uptime stood at 88% for the last 7 full days, 147 of 168 hours online. Rust Tracker logged it first on 16 October 2026.

Which Rust build is [WestCoastRust] TEST 10X SERVER - TESTING ONLY running?

Confirmed for [WestCoastRust] TEST 10X SERVER - TESTING ONLY: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

For the last 48 hours it averaged 164 server fps; the floor was 133. Peak entity count: 115,713, covering buildings, deployables and all else in the world. Peak memory use: 3,701 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [WestCoastRust] TEST 10X SERVER - TESTING ONLY in?

Region: none published by [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 70.71.132.151:28015.

Player Count

What is the player count on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Slots 40; players on board 0: that is [WestCoastRust] TEST 10X SERVER - TESTING ONLY now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 09:00 UTC, 1 players on average.

How does [WestCoastRust] TEST 10X SERVER - TESTING ONLY compare in the rankings?

Seven-day player hours put [WestCoastRust] TEST 10X SERVER - TESTING ONLY at #14,299, within the top 64% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Going by its name, [WestCoastRust] TEST 10X SERVER - TESTING ONLY runs 10x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is [WestCoastRust] TEST 10X SERVER - TESTING ONLY on?

The map on [WestCoastRust] TEST 10X SERVER - TESTING ONLY is procedural, size 4,500, seed 6738, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join [WestCoastRust] TEST 10X SERVER - TESTING ONLY?

Open the console in Rust with F1 after starting the game, then type client.connect 70.71.132.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.