RUS14544
Rust
Offline 70.40.117.67:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 135/250
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02COMPlayers 117/200
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03COMPlayers 12/250
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04COMPlayers 22/250
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05COMPlayers 11/100
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06COMPlayers 21/200
Quick answers
From the figures on this page.
Filters
Where does Rust appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include Rust. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust?
The game's server browser reads these tags from Rust: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Rust wipe?
Rust's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 32 days 15 hours.
Server Details
How reliable is Rust, and is it online now?
Offline now, Rust was last seen 31 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 27 September 2026.
What Rust version is Rust on?
Rust network protocol 2633 and build 165217 on Windows is what Rust runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Rust hosted in?
Nothing on region from Rust; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 70.40.117.67:28015.
Population
Is Rust busy?
Last seen 31 days 1 hours ago; Rust is offline at present.
What rank does Rust carry among Rust servers?
Top 61% of all ranked servers, and #14,544 on seven-day player hours: Rust.
Settings
Which settings and rules are confirmed on Rust?
No gather rate appears in Rust's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust?
A procedural map runs on Rust, generated by the game.
How to Join
What is the way to join Rust?
To connect: start Rust, press F1, enter client.connect 70.40.117.67:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.