RST15349=
RustDockerServer
Online 70.237.29.165:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 147/250
-
02COMPlayers 116/200
-
03COMPlayers 13/250
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04COMPlayers 21/250
-
05COMPlayers 13/100
-
06COMPlayers 30/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustDockerServer?
These Rust Tracker lists carry RustDockerServer: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustDockerServer?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on RustDockerServer on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does RustDockerServer wipe?
RustDockerServer's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 19 hours since this world was made.
Server Details
What is the uptime on RustDockerServer, and is it online?
RustDockerServer is up and online at this moment. By its own uptime figure, the last restart was roughly 16 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is RustDockerServer on?
Confirmed for RustDockerServer: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does RustDockerServer run?
For the last 48 hours it averaged 130 server fps; the floor was 95. Maximum entities carried: 121,769, from buildings and deployables to everything else. It drew as much as 3,506 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is RustDockerServer hosted in?
Region: none published by RustDockerServer. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 70.237.29.165:28015.
Player Count
How many players are on RustDockerServer right now?
Tracking RustDockerServer: 0 of 1 slots filled. Seven-day average for this server: 0 players.
How does RustDockerServer compare in the rankings?
On player hours over seven days, RustDockerServer ranks #15,349, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RustDockerServer?
Nothing in RustDockerServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on RustDockerServer?
The map on RustDockerServer is procedural, size 4,500, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
What is the way to join RustDockerServer?
To connect: start Rust, press F1, enter client.connect 70.237.29.165:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.