TST15156
Test
Offline 70.234.248.149:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 259/275
-
02COMPlayers 332/350
-
03COMPlayers 480/8
-
04COMPlayers 825/1000
-
05COMPlayers 47/100
-
06COMPlayers 900/950
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test?
Community servers, no tags — the Rust Tracker lists that include Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Test carry, and what do they mean?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
When does Test wipe?
Too few wipes on record for Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 23 days 23 hours.
Location and Status
How reliable is Test, and is it online now?
Offline: Test confirmed offline, last seen 14 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 12 October 2026.
Which Rust version is confirmed on Test?
Rust network protocol 2634 and build 167398 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles the update.
What location is Test hosted in?
Region: none published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 70.234.248.149:28015.
Population
How many players are on Test right now?
Offline: Test, last seen 14 days 16 hours ago.
How does Test compare in the rankings?
Top 70% of all ranked servers, and #15,156 on seven-day player hours: Test.
Map and Rules
Which settings and rules are confirmed on Test?
Nothing in Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
How to Join
How do you get onto Test?
Open the console in Rust with F1 after starting the game, then type client.connect 70.234.248.149:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.