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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,811online PAX72,496playing OCC3,745with players WIPED 3H135
COMCommunity traffic
Callsign

PRV6722=

My Private Permanent Server

Offline 70.23.65.148:28015 checked 1h ago

Clearance · join
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,722top 30%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75122:0002:0003:0004:0019:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:43 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 624/700
  2. 02COM
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    Players 43/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 337 on average Rusty Moose |EU Main|
    Players 85/250
  4. 04COM
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    Players 347/400
  5. 05COM
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    Players 154/200
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Private Permanent Server appear in Rust Tracker lists and filters?

On Rust Tracker, My Private Permanent Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Private Permanent Server?

The game's server browser reads these tags from My Private Permanent Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on My Private Permanent Server on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

When does My Private Permanent Server wipe?

Too few wipes on record for My Private Permanent Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 13 days 17 hours.

Location and Status

Is My Private Permanent Server up, and how does its uptime hold?

Offline now, My Private Permanent Server was last seen 1 hours ago. 19 of 168 hours up over the last 7 full days: 11% uptime. Rust Tracker logged it first on 14 October 2026.

Which Rust version is confirmed on My Private Permanent Server?

Rust network protocol 2635 and build 168909 is the build on My Private Permanent Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does My Private Permanent Server sit?

No region is published by My Private Permanent Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 70.23.65.148:28015.

Population

What is the player count on My Private Permanent Server?

Offline: My Private Permanent Server, last seen 1 hours ago. Peak of 1 in the last seven days, average 1 players. At 22:00 UTC it drew its highest average of the last 48 hours: 1 players.

How does My Private Permanent Server compare in the rankings?

On player hours over seven days, My Private Permanent Server ranks #6,722, inside the top 30% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Private Permanent Server?

No gather rate appears in My Private Permanent Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on My Private Permanent Server?

A procedural map runs on My Private Permanent Server, generated by the game.

How to Join

How do you get onto My Private Permanent Server?

Open the console in Rust with F1 after starting the game, then type client.connect 70.23.65.148:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.