LCL15106
Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 395/500
-
02COMPlayers 242/300
-
03COMPlayers 41/250
-
04COMPlayers 31/250
-
05COMPlayers 69/100
-
06COMPlayers 80/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local Dev Server?
These Rust Tracker lists carry Local Dev Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags does Local Dev Server carry, and what do they mean?
The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166655 (Build): Build: 166655; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Local Dev Server when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
When does Local Dev Server wipe?
Too few wipes on record for Local Dev Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 4 hours.
Location and Status
Is Local Dev Server up, and how does its uptime hold?
Tracking shows Local Dev Server offline as of now, last seen 12 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 21 September 2026.
What Rust version is Local Dev Server on?
Confirmed for Local Dev Server: Rust network protocol 2634 and build 166655, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Local Dev Server hosted in?
No region is published by Local Dev Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 69.250.66.224:28015.
Player Count
How many players are on Local Dev Server right now?
Offline now for Local Dev Server, last seen 12 days 4 hours ago.
What rank does Local Dev Server carry among Rust servers?
On player hours over seven days, Local Dev Server ranks #15,106, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local Dev Server?
Nothing in Local Dev Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.
Which map is loaded on Local Dev Server?
Generated by the game: the procedural map on Local Dev Server.
Connect
Which steps join Local Dev Server?
To connect: start Rust, press F1, enter client.connect 69.250.66.224:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.