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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,721online PAX48,587playing OCC3,224with players WIPED 3H110
COMCommunity traffic
Callsign

NMA14212

Name of Server as Shown on the Client Server List

Offline 69.181.164.155:28015 checked 27d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,212top 60%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 560 on average Rusty Moose |EU Mondays|
    Players 250/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 183/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 35/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 45/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 53/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?

These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Name of Server as Shown on the Client Server List is listed under?

These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 12 hours since this world was made.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Tracking shows Name of Server as Shown on the Client Server List offline as of now, last seen 27 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 1 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam updates it for you.

Which location is Name of Server as Shown on the Client Server List in?

Region: none published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 69.181.164.155:28015.

Population

Is Name of Server as Shown on the Client Server List busy?

Last seen 27 days 12 hours ago; Name of Server as Shown on the Client Server List is offline at present.

What rank does Name of Server as Shown on the Client Server List carry among Rust servers?

Seven-day player hours put Name of Server as Shown on the Client Server List at #14,212, within the top 60% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

No gather rate appears in Name of Server as Shown on the Client Server List's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Name of Server as Shown on the Client Server List?

Generated by the game: the procedural map on Name of Server as Shown on the Client Server List.

Connect

How do you get onto Name of Server as Shown on the Client Server List?

Open the console in Rust with F1 after starting the game, then type client.connect 69.181.164.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.