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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,840online PAX88,651playing OCC4,028with players WIPED 3H158
MODModded traffic
Callsign

MVD15452=

RL moved to 69.169.102.194:28095

Online 69.10.49.122:28015 checked 19m ago

monthly wipes moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe26d agomonthly schedule
Next wipe8d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 1hThu 5 Nov, 19:00 UTCFW
  2. 36d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST018NA · groups of 6 · monthly · 92 on average Rustafied.com - US Low Pop
    Players 71/150
  2. 02COM
    Callsign RST018EU · groups of 6 · monthly · 87 on average Rustafied.com - EU Low Pop
    Players 137/150
  3. 03COM
    Callsign RST016EU · groups of 6 · monthly · 81 on average Rustoria.co - EU Low Pop
    Players 118/125
  4. 04COM
    Callsign SKK003EU · groups of 5 · monthly · 41 on average [TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | JUST WİPED 22.10
    Players 22/200
  5. 05COM
    Callsign RST016NA · groups of 6 · monthly · 31 on average Rustoria.co - US Low Pop
    Players 22/100
  6. 06COM
    Callsign GRE017EU · groups of 5 · monthly · 12 on average [GER/DE] Sterben für Anfänger
    Players 14/125
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RL moved to 69.169.102.194:28095?

Modded servers, tracked live — the Rust Tracker lists that include RL moved to 69.169.102.194:28095. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that RL moved to 69.169.102.194:28095 is listed under?

The game's server browser reads these tags from RL moved to 69.169.102.194:28095: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind RL moved to 69.169.102.194:28095?

Same operator, most likely: RL moved to 69.169.102.194:28095 publishes a rustylabourers.com hostname, and 1 other server we track publishes it as well.

Wipe Times

What should you expect on RL moved to 69.169.102.194:28095 when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does RL moved to 69.169.102.194:28095 wipe?

One wipe a month for RL moved to 69.169.102.194:28095: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 26 days 17 hours. Tags list a monthly wipe schedule.

Location and Status

Is RL moved to 69.169.102.194:28095 up, and how does its uptime hold?

RL moved to 69.169.102.194:28095 is up and online at this moment. About 3 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RL moved to 69.169.102.194:28095 running?

Confirmed for RL moved to 69.169.102.194:28095: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does RL moved to 69.169.102.194:28095 run?

Average server fps over the last 48 hours: 224, with a low of 161. Buildings, deployables and the rest of the world took it to a maximum of 78,328 entities. Peak memory use: 3,195 MB. A climbing entity count and low fps are what register as lag for players.

What location is RL moved to 69.169.102.194:28095 hosted in?

No region is published by RL moved to 69.169.102.194:28095. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 69.10.49.122:28015.

Player Count

Is RL moved to 69.169.102.194:28095 busy?

Slots 100; players on board 0: that is RL moved to 69.169.102.194:28095 now. Seven-day average for this server: 0 players.

What rank does RL moved to 69.169.102.194:28095 carry among Rust servers?

On player hours over seven days, RL moved to 69.169.102.194:28095 ranks #15,452, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RL moved to 69.169.102.194:28095?

Nothing in RL moved to 69.169.102.194:28095's name states a gather rate. 6 players is the group cap. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is RL moved to 69.169.102.194:28095 on?

A procedural map of size 3,650 runs on RL moved to 69.169.102.194:28095, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto RL moved to 69.169.102.194:28095?

Open the console in Rust with F1 after starting the game, then type client.connect 69.10.49.122:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.