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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,704online PAX46,860playing OCC3,181with players WIPED 3H98
COMCommunity traffic
Callsign

PWR15128

My Rust server | Powered by AMP

Offline 68.4.227.250:28017 checked 12d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,128top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 237/275
  2. 02COM
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    Players 162/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 16/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 34/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 45/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that My Rust server | Powered by AMP is listed under?

These tags are published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 12 days 3 hours since this world was made.

Server Details

Is My Rust server | Powered by AMP up, and how does its uptime hold?

Offline now, My Rust server | Powered by AMP was last seen 12 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 16 October 2026.

Which Rust version is confirmed on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam updates it for you.

Which location is My Rust server | Powered by AMP in?

Region: none published by My Rust server | Powered by AMP. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 68.4.227.250:28017.

Player Count

What is the player count on My Rust server | Powered by AMP?

Offline: My Rust server | Powered by AMP, last seen 12 days 3 hours ago.

How does My Rust server | Powered by AMP compare in the rankings?

Top 70% of all ranked servers, and #15,128 on seven-day player hours: My Rust server | Powered by AMP.

Map and Rules

Which settings and rules are confirmed on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Connect

What is the way to join My Rust server | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 68.4.227.250:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.