DTH15423=
Deathrive Rustocolypse
Online 68.168.20.252:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe · high confidence
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 22d 0hThu 19 Nov, 13:25 UTC
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:25 UTC5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 13:26 UTC12d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 13:26 UTC19d ago | 0 | – | 7 days | 0 |
| Wed 7 Oct, 13:26 UTC20d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 13:23 UTC21d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 13:29 UTC22d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 13:22 UTC23d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 13:25 UTC24d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 13:26 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 13:33 UTC26d ago | 0 | – | 1 days | 0 |
| Thu 24 Sep, 13:22 UTC33d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 13:28 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 89/2000
-
02MODPlayers 191/2000
-
03MODPlayers 37/200
-
04MODPlayers 119/200
-
05MODPlayers 57/100
-
06MODPlayers 12/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Deathrive Rustocolypse?
PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Deathrive Rustocolypse. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the tags mean that Deathrive Rustocolypse is listed under?
These tags are published by Deathrive Rustocolypse for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Deathrive Rustocolypse on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Deathrive Rustocolypse wipe?
The prediction for Deathrive Rustocolypse follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 5 days 23 hours. Its tags carry an every-two-weeks wipe schedule.
Server Details
What is the uptime on Deathrive Rustocolypse, and is it online?
Deathrive Rustocolypse is up and online at this moment. 98% uptime over the last 7 full days, with 164 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Deathrive Rustocolypse?
Rust network protocol 2634 and build 166652 is the build on Deathrive Rustocolypse; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What location is Deathrive Rustocolypse hosted in?
Nothing on region from Deathrive Rustocolypse; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 68.168.20.252:28015.
Player Count
Is Deathrive Rustocolypse busy?
Deathrive Rustocolypse is at 0 players, capacity 100. Across the past seven days, 0 players on average.
What rank does Deathrive Rustocolypse carry among Rust servers?
Seven-day player hours put Deathrive Rustocolypse at #15,423, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Deathrive Rustocolypse?
No gather rate appears in Deathrive Rustocolypse's name. Up to 8 players per group, the game's default. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Deathrive Rustocolypse?
Generated by the game: the procedural map on Deathrive Rustocolypse.
Connect
Which steps join Deathrive Rustocolypse?
Open the console in Rust with F1 after starting the game, then type client.connect 68.168.20.252:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs166652,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.