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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,648online PAX32,263playing OCC2,789with players WIPED 3H72
COMCommunity traffic
Callsign

NMA14555

Name of Server as Shown on the Client Server List

Offline 68.103.93.241:28015 checked 31d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#14,555top 61%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 549 on average Rusty Moose |EU Mondays|
    Players 135/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 284 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 13/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 37/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Name of Server as Shown on the Client Server List appear in Rust Tracker lists and filters?

On Rust Tracker, Name of Server as Shown on the Client Server List sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

These tags are published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 32 days 5 hours.

Server Details

What is the uptime on Name of Server as Shown on the Client Server List, and is it online?

Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 31 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 26 September 2026.

Which Rust version is confirmed on Name of Server as Shown on the Client Server List?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Name of Server as Shown on the Client Server List hosted in?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 68.103.93.241:28015.

Population

How many players are on Name of Server as Shown on the Client Server List right now?

Offline now for Name of Server as Shown on the Client Server List, last seen 31 days 12 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the server rankings?

Seven-day player hours put Name of Server as Shown on the Client Server List at #14,555, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Connect

Which steps join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 68.103.93.241:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.