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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,747online PAX54,200playing OCC3,368with players WIPED 3H130
COMCommunity traffic
Callsign

TST14353

12Gauge_Test

Offline 67.255.194.124:28015 checked 25d ago

Clearance · join
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,353top 63%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:45 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 328/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 215/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 38/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 30/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 56/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 74/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 12Gauge_Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry 12Gauge_Test: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 12Gauge_Test?

The game's server browser reads these tags from 12Gauge_Test: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on 12Gauge_Test on wipe day?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

When does 12Gauge_Test wipe?

12Gauge_Test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 2 hours.

Server Details

What is the uptime on 12Gauge_Test, and is it online?

Offline: 12Gauge_Test confirmed offline, last seen 25 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 2 October 2026.

Which Rust version is confirmed on 12Gauge_Test?

Rust network protocol 2634 and build 166586 is the build on 12Gauge_Test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is 12Gauge_Test hosted in?

Region: none published by 12Gauge_Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 67.255.194.124:28015.

Player Count

How many players are on 12Gauge_Test right now?

Offline: 12Gauge_Test, last seen 25 days 23 hours ago.

How does 12Gauge_Test compare in the rankings?

Seven-day player hours put 12Gauge_Test at #14,353, within the top 63% of all ranked servers.

Settings

Which settings and rules are confirmed on 12Gauge_Test?

Nothing in 12Gauge_Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on 12Gauge_Test?

Procedural map on 12Gauge_Test, made by the game.

Connect

Which steps join 12Gauge_Test?

Open the console in Rust with F1 after starting the game, then type client.connect 67.255.194.124:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Build: 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.