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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
COMCommunity traffic
Callsign

CRF15349=

coryfitz

Online 67.222.135.60:7015 checked 11m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:23 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 236/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 153/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 27/250
  4. 04COM
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    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 32/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 42/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does coryfitz appear in Rust Tracker lists and filters?

On Rust Tracker, coryfitz sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on coryfitz?

Listed for the server browser to read, coryfitz publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on coryfitz on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for coryfitz?

coryfitz's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 11 days 6 hours.

Server Details

Is coryfitz up, and how does its uptime hold?

Tracking shows coryfitz online as of now. The uptime it reports puts the last restart about 11 days 4 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is coryfitz running?

Rust network protocol 2634 and build 167781 is the build on coryfitz; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is coryfitz holding performance?

Average server fps over the last 48 hours: 114, with a low of 94. Buildings, deployables and the rest of the world took it to a maximum of 92,407 entities. Memory peaked at 7,205 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is coryfitz in?

Region: none published by coryfitz. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 67.222.135.60:7015.

Player Count

Is coryfitz busy?

coryfitz is at 0 players, capacity 10. The last seven days put it at 0 players on average.

Where does coryfitz sit in the server rankings?

Seven-day player hours put coryfitz at #15,349, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on coryfitz?

No gather rate appears in coryfitz's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on coryfitz?

The map on coryfitz is procedural, size 4,000, seed 97347, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join coryfitz?

Open the console in Rust with F1 after starting the game, then type client.connect 67.222.135.60:7015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.