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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,658online PAX32,604playing OCC2,794with players WIPED 3H75
COMCommunity traffic
Callsign

BBA15349=

Baby's First Rust Server

Online 67.222.129.243:16400 checked 12m ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,349top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 144/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 118/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 14/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 284 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 15/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 249 on average Rustoria.co - EU East Medium
    Players 34/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Baby's First Rust Server?

Community servers, no tags — the Rust Tracker lists that include Baby's First Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Baby's First Rust Server?

These tags are published by Baby's First Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Baby's First Rust Server on wipe day?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Baby's First Rust Server wipe?

The record holds too few of Baby's First Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 14 days 9 hours.

Server Details

Is Baby's First Rust Server up, and how does its uptime hold?

Baby's First Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 14 days 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Baby's First Rust Server?

Confirmed for Baby's First Rust Server: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Is Baby's First Rust Server holding performance?

Average server fps over the last 48 hours: 158, with a low of 137. Peak entity count: 48,073, covering buildings, deployables and all else in the world. It drew as much as 8,107 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does Baby's First Rust Server sit?

Region: none published by Baby's First Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 67.222.129.243:16400.

Player Count

Is Baby's First Rust Server busy?

Tracking Baby's First Rust Server: 0 players now. Across the past seven days, 0 players on average.

Where does Baby's First Rust Server sit in the server rankings?

On player hours over seven days, Baby's First Rust Server ranks #15,349, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Baby's First Rust Server?

No gather rate appears in Baby's First Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Baby's First Rust Server?

The map on Baby's First Rust Server is procedural, size 3,000, seed 68877, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Baby's First Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 67.222.129.243:16400. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://hostari.com.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players 0 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.