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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
COMCommunity traffic
Callsign

IRN13772

Ironwood Refuge PVE

Offline 67.210.97.252:27002 checked 23d ago

Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,772top 61%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:43 UTC23d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 259/275
  2. 02COM
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    Players 332/350
  3. 03COM
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    Players 480/8
  4. 04COM
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    Players 825/1000
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 47/100
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 900/950
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Ironwood Refuge PVE?

These Rust Tracker lists carry Ironwood Refuge PVE: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Ironwood Refuge PVE?

The game's server browser reads these tags from Ironwood Refuge PVE: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Ironwood Refuge PVE when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Ironwood Refuge PVE wipe?

Ironwood Refuge PVE's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 23 days 19 hours.

Location and Status

Is Ironwood Refuge PVE up, and how does its uptime hold?

Offline now, Ironwood Refuge PVE was last seen 23 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 5 October 2026.

Which Rust version is confirmed on Ironwood Refuge PVE?

Confirmed for Ironwood Refuge PVE: Rust network protocol 2634 and build 166652, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Ironwood Refuge PVE sit?

Nothing on region from Ironwood Refuge PVE; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 67.210.97.252:27002.

Player Count

Is Ironwood Refuge PVE busy?

Last seen 23 days 16 hours ago; Ironwood Refuge PVE is offline at present.

Where does Ironwood Refuge PVE sit in the server rankings?

On player hours over seven days, Ironwood Refuge PVE ranks #13,772, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Ironwood Refuge PVE?

The name of Ironwood Refuge PVE carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is Ironwood Refuge PVE on?

The map on Ironwood Refuge PVE is procedural, size 3,500, seed 265033, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Ironwood Refuge PVE?

To connect: start Rust, press F1, enter client.connect 67.210.97.252:27002 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.