SLW5803=
Slow-Server
Online 67.210.111.244:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:55 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 236/250
-
02COMPlayers 14/250
-
03COMPlayers 19/250
-
04COMPlayers 142/200
-
05COMPlayers 49/200
-
06COMPlayers 40/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Slow-Server?
On Rust Tracker, Slow-Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does Slow-Server carry, and what do they mean?
These tags are published by Slow-Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Slow-Server when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.
When does Slow-Server wipe?
Slow-Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 9 days 13 hours.
Server Details
How reliable is Slow-Server, and is it online now?
Tracking shows Slow-Server online as of now. By its own uptime figure, the last restart was roughly 4 days 6 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 26 September 2026.
What Rust version is Slow-Server on?
Confirmed for Slow-Server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does Slow-Server run?
Average server fps over the last 48 hours: 77, with a low of 46. Peak entity count: 87,099, covering buildings, deployables and all else in the world. Memory peaked at 2,874 MB. Players feel lag when fps drops and the entity count climbs.
What location is Slow-Server hosted in?
No region is published by Slow-Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 67.210.111.244:28015.
Population
Is Slow-Server busy?
Slots 10; players on board 0: that is Slow-Server now. Peak of 2 in the last seven days, average 0 players. At 21:00 UTC it drew its highest average of the last 48 hours: 2 players.
What rank does Slow-Server carry among Rust servers?
Top 26% of all ranked servers, and #5,803 on seven-day player hours: Slow-Server.
Settings
Which settings and rules are confirmed on Slow-Server?
No gather rate appears in Slow-Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on Slow-Server?
The map on Slow-Server is procedural, size 4,000, seed 255353765, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Slow-Server?
To connect: start Rust, press F1, enter client.connect 67.210.111.244:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.