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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,782online PAX82,108playing OCC3,805with players WIPED 3H157
COMCommunity traffic
Callsign

THC13159

TheCoop-MapTesting

Offline 67.187.8.198:28025 checked 6d ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak 1
Rank#13,159top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:13 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 686/725
  2. 02COM
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    Players 439/500
  3. 03COM
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    Players 32/250
  4. 04COM
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    Players 49/250
  5. 05COM
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    Players 157/175
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry TheCoop-MapTesting?

Community servers, no tags — the Rust Tracker lists that include TheCoop-MapTesting. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TheCoop-MapTesting?

Listed for the server browser to read, TheCoop-MapTesting publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on TheCoop-MapTesting on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for TheCoop-MapTesting?

The record holds too few of TheCoop-MapTesting's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 6 days 12 hours.

Server Details

How reliable is TheCoop-MapTesting, and is it online now?

Offline: TheCoop-MapTesting confirmed offline, last seen 6 days 11 hours ago. 3 of 144 hours up over the last 6 full days: 2% uptime. Rust Tracker logged it first on 21 October 2026.

Which Rust version is confirmed on TheCoop-MapTesting?

Rust network protocol 2634 and build 167781 on Windows is what TheCoop-MapTesting runs. To join, your game must be on the same protocol; Steam handles the update.

What location is TheCoop-MapTesting hosted in?

Region: none published by TheCoop-MapTesting. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 67.187.8.198:28025.

Player Count

Is TheCoop-MapTesting busy?

Last seen 6 days 11 hours ago; TheCoop-MapTesting is offline at present. Over seven days: average 0, peak 1 players.

Where does TheCoop-MapTesting sit in the server rankings?

Top 59% of all ranked servers, and #13,159 on seven-day player hours: TheCoop-MapTesting.

Map and Rules

Which settings and rules are confirmed on TheCoop-MapTesting?

The name of TheCoop-MapTesting carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is TheCoop-MapTesting on?

Generated by the game: the procedural map on TheCoop-MapTesting.

Connect

Which steps join TheCoop-MapTesting?

To connect: start Rust, press F1, enter client.connect 67.187.8.198:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.