WNN15247
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 125/999
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02MODPlayers 32/999
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03MODPlayers 82/150
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04MODPlayers 15/100
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05MODPlayers 38/100
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06MODPlayers 24/100
Quick answers
From the figures on this page.
Filters
Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded servers, tracked live, Combat training servers, tracked live, Battlefield servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carry, and what do they mean?
The game's server browser reads these tags from Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build freely — sandbox building with no gathering; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP; ^k (Build server): Design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?
Too few wipes on record for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 6 hours.
Server Details
Is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas up, and how does its uptime hold?
Offline: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas confirmed offline, last seen 10 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 18 October 2026.
What Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on?
Rust network protocol 2634 and build 166494 on Linux is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas runs. Steam updates it for you; your game must share the protocol to join.
Which location is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas in?
No region is published by Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 67.173.234.226:28015.
Player Count
How many players are on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas right now?
Last seen 10 days 15 hours ago; Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is offline at present.
What rank does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carry among Rust servers?
Top 69% of all ranked servers, and #15,247 on seven-day player hours: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.
Settings
Which settings and rules are confirmed on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No gather rate appears in Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's name. 8 players per group is the game's default, and the cap holds. It runs combat training, loot handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Generated by the game: the procedural map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas.
Connect
Which steps join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Open the console in Rust with F1 after starting the game, then type client.connect 67.173.234.226:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^d
^i
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.