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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,636online PAX31,247playing OCC2,768with players WIPED 3H72
COMCommunity traffic
Callsign

DDE15960

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA

Offline NA 66.51.99.87:28030 checked 21d ago

2x quad weekly wipes oxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,960top 71% · #1543 in NA
Last wipe25d agoweekly schedule
Next wipe2d 22hSun 1 Nov, 03:34 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 03:34 UTC, in 2d 22h.

Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 2d 22hSun 1 Nov, 03:34 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hSun 8 Nov, 03:34 UTC
  4. 16d 22hSun 15 Nov, 03:34 UTC
  5. 23d 22hSun 22 Nov, 03:34 UTC
  6. 30d 22hSun 29 Nov, 03:34 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 37d 22hSun 6 Dec, 03:34 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:34 UTC25d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign XSR002EA · groups of 8+ · 30x · monthly · 1 on average 유자차 서버 | 30x
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

On Rust Tracker, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sits in these lists: 2x Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

What do the tags mean that Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is listed under?

The game's server browser reads these tags from Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team limit: 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^j (Battle royale): Fight as the zone closes; loot as you go; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 22 hours after it.

Which wipe times are confirmed for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 03:34 UTC: its next wipe. This world has been running 25 days 1 hours. Tags list a weekly wipe schedule.

Server Details

What is the uptime on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, and is it online?

Offline now, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA was last seen 21 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Confirmed for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: Rust network protocol 2634 and build 166652, Linux. The same protocol is required to join, and Steam updates it for you.

Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sit?

In North America, under its NA tag, is where Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.87:28030.

Player Count

Is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA busy?

Last seen 21 days 19 hours ago; Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline at present.

Where does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA sit in the server rankings?

Top 71% of all ranked servers and #1,543 in North America: Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA ranks #15,960 on player hours over the last seven days. Within the quad group it sits at #634.

Settings

Which settings and rules are confirmed on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

Going by its name, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs 2x gather. quad sets the cap: groups are limited to 4 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Listed under Community in the server browser, it is a community server. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

A procedural map of size 3,000 runs on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, generated by the game from seed 1879. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?

To connect: start Rust, press F1, enter client.connect 66.51.99.87:28030 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Team limit: 4.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^j
Battle royale Fight as the zone closes; loot as you go.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.