SLV9281=
[US] The Salvaged Few
Online NA 66.51.99.82:28035 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 4h.
The force wipe · high confidence
Coming wipes
- 8d 4hThu 5 Nov, 19:00 UTCFW
- 36d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:56 UTC10h ago | – | – | running | 0 |
| Wed 21 Oct, 20:25 UTC6d ago | 1 | – | – | 0 |
| Tue 20 Oct, 22:57 UTC7d ago | 2 | – | 0.9 days | 0 |
| Fri 2 Oct, 20:31 UTC25d ago | 3 | halved by day 3 | 18.1 days | 0 |
| Thu 1 Oct, 22:38 UTC FW26d ago | 2 | – | 0.9 days | 0 |
| Thu 24 Sep, 20:29 UTC33d ago | 1 | held half | 7.1 days | 0 |
| Wed 23 Sep, 09:04 UTC35d ago | 1 | – | 1.5 days | 0 |
| Tue 22 Sep, 23:04 UTC35d ago | 2 | – | 0.4 days | 0 |
| Tue 22 Sep, 01:22 UTC36d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 36/200
-
02MODPlayers 23/200
-
03MODPlayers 11/100
-
04MODPlayers 20/100
-
05MODPlayers 16/150
-
06MODPlayers 3/420
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [US] The Salvaged Few?
On Rust Tracker, [US] The Salvaged Few sits in these lists: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on [US] The Salvaged Few?
The game's server browser reads these tags from [US] The Salvaged Few: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on [US] The Salvaged Few on wipe day?
At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The fall below half came by day 3 where it did not hold.
Which wipe times are confirmed for [US] The Salvaged Few?
Once a month is the wipe rate at [US] The Salvaged Few, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 hours. Tags list a monthly wipe schedule.
Server Details
What is the uptime on [US] The Salvaged Few, and is it online?
[US] The Salvaged Few is up and online at this moment. By its own uptime figure, the last restart was roughly 3 hours ago. 96% uptime over the last 7 full days, with 162 of 168 hours up. Rust Tracker logged it first on 21 September 2026.
Which Rust build is [US] The Salvaged Few running?
Rust network protocol 2635 and build 168909 on Linux is what [US] The Salvaged Few runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on [US] The Salvaged Few?
Average server fps over the last 48 hours: 5, with a low of 5. Peak entity count: 156,681, covering buildings, deployables and all else in the world. It drew as much as 4,435 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is [US] The Salvaged Few in?
In North America, under its NA tag, is where [US] The Salvaged Few lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.82:28035.
Player Count
Is [US] The Salvaged Few busy?
Slots 50; players on board 0: that is [US] The Salvaged Few now. Over seven days: average 0, peak 2 players.
How does [US] The Salvaged Few compare in the rankings?
[US] The Salvaged Few places #9,281 on seven-day player hours, #1,243 in North America and in the top 42% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [US] The Salvaged Few?
The name of [US] The Salvaged Few carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on [US] The Salvaged Few?
Generated by the game from seed 1337, the procedural map on [US] The Salvaged Few measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
Connect
How do you get onto [US] The Salvaged Few?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.82:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.