FFF15344=
FFA
Online 66.51.99.79:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:16 UTC10d ago | 3 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 54/700
-
02MODPlayers 8/1000
-
03MODPlayers 100/700
-
04MODPlayers 61/1000
-
05MODPlayers 5/1000
-
06MODPlayers 203/1000
Quick answers
From the figures on this page.
Tags
Where does FFA appear in Rust Tracker lists and filters?
These Rust Tracker lists carry FFA: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on FFA?
The game's server browser reads these tags from FFA: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on FFA on wipe day?
The average peak across recent wipes: 3 players. 0 hours after the latest wipe, the crowd peaked.
When does FFA wipe?
The only wipe at FFA is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 10 days 20 hours. Its tags carry a monthly wipe schedule.
Location and Status
What is the uptime on FFA, and is it online?
Tracking shows FFA online as of now. The uptime it reports puts the last restart about 6 days 9 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 9 October 2026.
Which Rust build is FFA running?
Rust network protocol 2634 and build 167781 on Linux is what FFA runs. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does FFA run?
For the last 48 hours it averaged 5 server fps; the floor was 5. Maximum entities carried: 27,655, from buildings and deployables to everything else. Peak memory use: 1,778 MB. Players feel lag when fps drops and the entity count climbs.
Which location is FFA in?
Region: none published by FFA. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.79:28025.
Player Count
Is FFA busy?
Slots 50; players on board 0: that is FFA now. Across the past seven days, 0 players on average.
Where does FFA sit in the server rankings?
Seven-day player hours put FFA at #15,344, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on FFA?
Nothing in FFA's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on FFA?
The map on FFA is procedural, size 4,000, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
How do you get onto FFA?
Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.79:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.