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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX83,965playing OCC3,630with players WIPED 3H336
MODModded traffic
Callsign

TTN4254=

Titan's World

Online NA 66.51.99.75:28000 checked 11m ago

monthly wipes moddedoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 4
Rank#4,254top 19% · #709 in NA
Last wipe13d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:20 UTC13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLF017NA · groups of 100+ · 1000x · monthly · 2 on average [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]
    Players 3/200
  2. 02MOD
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    Players 2/100
  3. 03MOD
    Callsign SCR014NA · groups of 35+ · 1e+07x · weekly · 138 on average Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|
    Players 115/200
  4. 04MOD
    Callsign SHT017NA · groups of 8+ · 100x · weekly · 19 on average Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
    Players 20/200
  5. 05MOD
    Callsign SLR015NA · groups of 10+ · 100x · weekly · 2 on average SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
    Players 2/100
  6. 06MOD
    Callsign DMS001NA · groups of 12+ · 1000x · biweekly · 2 on average Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Titan's World appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Titan's World: Modded servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Titan's World?

The game's server browser reads these tags from Titan's World: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^i (Battlefield): High rates and kits for fast PvP; ^q (Premium): Access is limited to players with Rust's premium status; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on Titan's World when wipe day lands?

Recent wipes averaged a peak of 3 players. 23 hours after the latest wipe, the crowd peaked.

When does Titan's World wipe?

Once a month is the wipe rate at Titan's World, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 20 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on Titan's World, and is it online?

Tracking shows Titan's World online as of now. The uptime it reports puts the last restart about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 16 October 2026.

Which Rust build is Titan's World running?

Rust network protocol 2635 and build 168909 is the build on Titan's World; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Titan's World run?

For the last 48 hours it averaged 12 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 100,536 entities. Memory peaked at 5,378 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Titan's World in?

The NA tag places Titan's World in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.99.75:28000.

Population

How many players are on Titan's World right now?

Slots 50; players on board 0: that is Titan's World now. Over seven days: average 0, peak 4 players. Peak traffic in the last 48 hours came at 06:00 UTC, averaging 1 players.

Where does Titan's World sit in the server rankings?

Seven-day player hours: #4,254 overall for Titan's World, top 19% of ranked servers, #709 in North America.

Map and Rules

Which settings and rules are confirmed on Titan's World?

No gather rate appears in Titan's World's name. Up to 8 players per group, the game's default. battlefield is the game mode, fast PvP, kits and rates turned high. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

What map is Titan's World on?

The map on Titan's World is procedural, size 4,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

Which steps join Titan's World?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.75:28000. Alternatively, Launch Rust here opens Rust via Steam and connects you. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.
^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.