Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,636online PAX37,139playing OCC2,912with players WIPED 3H58
MODModded traffic
Callsign

PNH8921=

Rust Server - Pinehosting.com

Online 66.51.99.73:28070 checked 14m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,921top 40%
Last wipe1d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 02:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608004:0013:0022:0008:0017:0002:00Wiped Tue 27 Oct, 02:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.

The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:58 UTC1d ago – – running 0
Sun 18 Oct, 00:01 UTC10d ago 2 halved by day 2 9.1 days 0
Mon 12 Oct, 01:50 UTC16d ago 3 halved by day 1 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 18/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 7/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 4/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 61 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 34/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 59 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 53/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 0/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Server - Pinehosting.com?

On Rust Tracker, Rust Server - Pinehosting.com sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on Rust Server - Pinehosting.com?

The game's server browser reads these tags from Rust Server - Pinehosting.com: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Server - Pinehosting.com when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Rust Server - Pinehosting.com?

The only wipe at Rust Server - Pinehosting.com is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 24 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Rust Server - Pinehosting.com, and is it online?

Tracking shows Rust Server - Pinehosting.com online as of now. The uptime it reports puts the last restart about 23 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Rust Server - Pinehosting.com on?

Confirmed for Rust Server - Pinehosting.com: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is Rust Server - Pinehosting.com holding performance?

Average server fps over the last 48 hours: 9, with a low of 5. Maximum entities carried: 107,057, from buildings and deployables to everything else. It drew as much as 3,706 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Rust Server - Pinehosting.com hosted in?

No region is published by Rust Server - Pinehosting.com. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.99.73:28070.

Population

What is the player count on Rust Server - Pinehosting.com?

Tracking Rust Server - Pinehosting.com: 0 of 50 slots filled. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 04:00 UTC, averaging 1 players.

How does Rust Server - Pinehosting.com compare in the rankings?

On player hours over seven days, Rust Server - Pinehosting.com ranks #8,921, inside the top 40% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Server - Pinehosting.com?

Nothing in Rust Server - Pinehosting.com's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Server - Pinehosting.com?

A procedural map of size 4,250 runs on Rust Server - Pinehosting.com, generated by the game from seed 1652930283. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Rust Server - Pinehosting.com?

To connect: start Rust, press F1, enter client.connect 66.51.99.73:28070 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.