Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,624online PAX41,406playing OCC3,010with players WIPED 3H84
MODModded traffic
Callsign

LGH13564=

Lights requiem

Online NA 66.51.99.73:28005 checked 9m ago

quad monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,564top 61% · #1421 in NA
Last wipe19d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA, and #582 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap6.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:52 UTC19d ago 1 – running 0
Fri 2 Oct, 12:01 UTC26d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SNS036NA · quad · monthly · 1 on average WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree
    Players 0/75
  2. 02COM
    Callsign RDD017NA · quad · monthly · 12 on average Reddit.com/r/PlayRust - US Monthly Quad
    Players 6/200
  3. 03COM
    Callsign RST020NA · quad · monthly · 3 on average RustForNoobs.com | Solo Duo Trio Quad | Monthly | US
    Players 0/150
  4. 04COM
    Callsign RST021NA · quad · monthly · 1 on average Rusty Pirates | No Decay | Monthly | No BP Wipes
    Players 0/50
  5. 05MOD
    Callsign ATL015NA · quad · 2x · monthly · 252 on average Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
    Players 117/175
  6. 06MOD
    Callsign LMT015NA · quad · 2x · monthly · 152 on average US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
    Players 135/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Lights requiem?

On Rust Tracker, Lights requiem sits in these lists: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags on Lights requiem?

The game's server browser reads these tags from Lights requiem: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Lights requiem when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Lights requiem?

Once a month is the wipe rate at Lights requiem, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 19 days 22 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is Lights requiem, and is it online now?

Right now Lights requiem is online. About 17 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Lights requiem on?

Confirmed for Lights requiem: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Lights requiem holding performance?

Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 72,788 entities. It drew as much as 2,214 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Lights requiem hosted in?

In North America, under its NA tag, is where Lights requiem lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 66.51.99.73:28005.

Player Count

How many players are on Lights requiem right now?

Lights requiem is at 0 players, capacity 50. Peak of 1 in the last seven days, average 0 players.

Where does Lights requiem sit in the server rankings?

Seven-day player hours: #13,564 overall for Lights requiem, top 61% of ranked servers, #1,421 in North America. Within the quad group it sits at #582.

Map and Rules

Which settings and rules are confirmed on Lights requiem?

The name of Lights requiem carries no gather rate. quad sets the cap: groups are limited to 4 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is Lights requiem on?

Generated by the game from seed 833892102, the procedural map on Lights requiem measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Lights requiem?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.73:28005. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.