Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H23
MODModded traffic
Callsign

DCK3557=

US | Ducks PVE Modded Server

Online NA 66.51.99.66:28055 checked 2h ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 2/ 25 8% full
7-day average1peak 4
Rank#3,557top 16% · #584 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 40/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 32/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 23/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 31 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 32/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 15/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 5/420
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry US | Ducks PVE Modded Server?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include US | Ducks PVE Modded Server. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does US | Ducks PVE Modded Server carry, and what do they mean?

These tags are published by US | Ducks PVE Modded Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on US | Ducks PVE Modded Server when wipe day lands?

The average peak across recent wipes: 3 players. 5 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for US | Ducks PVE Modded Server?

Once a month is the wipe rate at US | Ducks PVE Modded Server, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 1 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is US | Ducks PVE Modded Server, and is it online now?

US | Ducks PVE Modded Server is up and online at this moment. The uptime it reports puts the last restart about 6 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on US | Ducks PVE Modded Server?

Confirmed for US | Ducks PVE Modded Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is US | Ducks PVE Modded Server holding performance?

Server fps held an average of 46 across the last 48 hours, never below 10. Buildings, deployables and the rest of the world took it to a maximum of 116,369 entities. It drew as much as 4,145 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is US | Ducks PVE Modded Server in?

In North America, under its NA tag, is where US | Ducks PVE Modded Server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.66:28055.

Player Count

Is US | Ducks PVE Modded Server busy?

Slots 25; players on board 2: that is US | Ducks PVE Modded Server now. Over seven days: average 1, peak 4 players. Busiest window in 48 hours: 16:00 UTC, 3 players on average.

What rank does US | Ducks PVE Modded Server carry among Rust servers?

Seven-day player hours: #3,557 overall for US | Ducks PVE Modded Server, top 16% of ranked servers, #584 in North America.

Map and Rules

Which settings and rules are confirmed on US | Ducks PVE Modded Server?

The name of US | Ducks PVE Modded Server carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for US | Ducks PVE Modded Server?

Generated by the game from seed 1337, the procedural map on US | Ducks PVE Modded Server measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

Which steps join US | Ducks PVE Modded Server?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.66:28055. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/7sctTtNb8N.

Transponder codes

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp25
Max players Capacity: 25 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.