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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,700online PAX44,565playing OCC3,103with players WIPED 3H103
MODModded traffic
Callsign

LNL3417↑

Lonely's PVE Playground | [ Halloween ]

Online NA 66.51.99.66:28035 checked 13m ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 4/ 75 5% full
7-day average1peak 4
Rank#3,417top 15% · #561 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 17hThu 12 Nov, 19:06 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 17hThu 10 Dec, 19:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:06 UTC13d ago 6 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 5 halved by day 6 14 days 0
Thu 17 Sep, 18:54 UTC41d ago 6 halved by day 4 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Lonely's PVE Playground | [ Halloween ]?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Lonely's PVE Playground | [ Halloween ]. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does Lonely's PVE Playground | [ Halloween ] carry, and what do they mean?

These tags are published by Lonely's PVE Playground | [ Halloween ] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Lonely's PVE Playground | [ Halloween ] on wipe day?

Recent wipes averaged a peak of 6 players. 29 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 5 where it did not hold.

When does Lonely's PVE Playground | [ Halloween ] wipe?

At Lonely's PVE Playground | [ Halloween ] the wipes follow a every 4 weeks on Thursday at 19:06 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 13 days 6 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is Lonely's PVE Playground | [ Halloween ], and is it online now?

Lonely's PVE Playground | [ Halloween ] is up and online at this moment. The uptime it reports puts the last restart about 8 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Lonely's PVE Playground | [ Halloween ] on?

Confirmed for Lonely's PVE Playground | [ Halloween ]: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Lonely's PVE Playground | [ Halloween ]?

Average server fps over the last 48 hours: 17, with a low of 4. Maximum entities carried: 89,077, from buildings and deployables to everything else. Peak memory use: 3,586 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Lonely's PVE Playground | [ Halloween ] in?

Listed in North America under NA: that is Lonely's PVE Playground | [ Halloween ] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.66:28035.

Population

How many players are on Lonely's PVE Playground | [ Halloween ] right now?

Slots 75; players on board 4: that is Lonely's PVE Playground | [ Halloween ] now. Seven-day average 1 players; peak 4. Busiest window in 48 hours: 23:00 UTC, 2 players on average.

How does Lonely's PVE Playground | [ Halloween ] compare in the rankings?

Lonely's PVE Playground | [ Halloween ] places #3,417 on seven-day player hours, #561 in North America and in the top 15% of all ranked servers.

Settings

Which settings and rules are confirmed on Lonely's PVE Playground | [ Halloween ]?

Nothing in Lonely's PVE Playground | [ Halloween ]'s name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for Lonely's PVE Playground | [ Halloween ]?

A procedural map of size 3,500 runs on Lonely's PVE Playground | [ Halloween ], generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

Which steps join Lonely's PVE Playground | [ Halloween ]?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.66:28035. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/R8DXfV3aEY.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.