TST15335
Testing Testing
Offline NA 66.51.99.65:28010 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 4hWed 11 Nov, 18:29 UTC
- 27d 4hWed 25 Nov, 18:29 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 4hWed 9 Dec, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC14d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC26d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC43d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 127/2000
-
02MODPlayers 33/200
-
03MODPlayers 13/200
-
04MODPlayers 8/30
-
05MODPlayers 6/100
-
06MODPlayers 5/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Testing Testing?
These Rust Tracker lists carry Testing Testing: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the tags mean that Testing Testing is listed under?
These tags are published by Testing Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Testing Testing on wipe day?
Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Testing Testing?
The prediction for Testing Testing follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 14 days 19 hours. Its tags carry an every-two-weeks wipe schedule.
Location and Status
How reliable is Testing Testing, and is it online now?
Tracking shows Testing Testing offline as of now, last seen 5 days 17 hours ago. Uptime stood at 27% for the last 7 full days, 46 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on Testing Testing?
Confirmed for Testing Testing: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is Testing Testing in?
In North America, under its NA tag, is where Testing Testing lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.99.65:28010.
Population
How many players are on Testing Testing right now?
Offline now for Testing Testing, last seen 5 days 17 hours ago. Seven-day average for this server: 0 players.
How does Testing Testing compare in the rankings?
Testing Testing places #15,335 on seven-day player hours, #1,505 in North America and in the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Testing Testing?
No gather rate appears in Testing Testing's name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is Testing Testing on?
The map on Testing Testing is procedural, size 5,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
How do you get onto Testing Testing?
To connect: start Rust, press F1, enter client.connect 66.51.99.65:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.