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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,837online PAX77,657playing OCC3,729with players WIPED 3H257
MODModded traffic
Callsign

TST15335

Testing Testing

Offline NA 66.51.99.65:28010 checked 5d ago

biweekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69% · #1505 in NA
Last wipe14d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 13d 4hWed 11 Nov, 18:29 UTC
  3. 27d 4hWed 25 Nov, 18:29 UTC
  4. 35d 4hThu 3 Dec, 19:00 UTCFW
  5. 41d 4hWed 9 Dec, 18:29 UTC

The first 48 hours of its last wipes

Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC14d ago 3 – running 0
Sat 3 Oct, 13:58 UTC26d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC43d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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    Players 33/200
  3. 03MOD
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  4. 04MOD
    Callsign LFF010NA · groups of 12+ · biweekly · 14 on average LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Testing Testing?

These Rust Tracker lists carry Testing Testing: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that Testing Testing is listed under?

These tags are published by Testing Testing for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Testing Testing on wipe day?

Recent wipes averaged a peak of 2 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Testing Testing?

The prediction for Testing Testing follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 14 days 19 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is Testing Testing, and is it online now?

Tracking shows Testing Testing offline as of now, last seen 5 days 17 hours ago. Uptime stood at 27% for the last 7 full days, 46 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Testing Testing?

Confirmed for Testing Testing: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is Testing Testing in?

In North America, under its NA tag, is where Testing Testing lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.99.65:28010.

Population

How many players are on Testing Testing right now?

Offline now for Testing Testing, last seen 5 days 17 hours ago. Seven-day average for this server: 0 players.

How does Testing Testing compare in the rankings?

Testing Testing places #15,335 on seven-day player hours, #1,505 in North America and in the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Testing Testing?

No gather rate appears in Testing Testing's name. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Testing Testing on?

The map on Testing Testing is procedural, size 5,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto Testing Testing?

To connect: start Rust, press F1, enter client.connect 66.51.99.65:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.