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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,716online PAX52,540playing OCC3,337with players WIPED 3H139
MODModded traffic
Callsign

DGI15409=

Ya Dig It

Online 66.51.99.64:28045 checked 9m ago

monthly wipes moddedoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe14d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

0246801:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.

The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:55 UTC14d ago 1 – running 0
Sat 26 Sep, 18:04 UTC31d ago 2 halved by day 2 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 59/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 15/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 8/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 77/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 59 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 128/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 1/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Ya Dig It appear in Rust Tracker lists and filters?

On Rust Tracker, Ya Dig It sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Ya Dig It carry, and what do they mean?

These tags are published by Ya Dig It for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^q (Premium): Access is limited to players with Rust's premium status; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Ya Dig It when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 30 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does Ya Dig It wipe?

One wipe a month for Ya Dig It: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 14 days 5 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on Ya Dig It, and is it online?

Ya Dig It is up and online at this moment. About 5 days 9 hours ago it restarted last, based on reported uptime. 86% uptime over the last 7 full days, with 144 of 168 hours up. Rust Tracker logged it first on 26 September 2026.

What Rust version is Ya Dig It on?

Rust network protocol 2634 and build 167781 on Linux is what Ya Dig It runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Ya Dig It?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 377,198, from buildings and deployables to everything else. Memory peaked at 7,062 MB. Players feel lag when fps drops and the entity count climbs.

Where does Ya Dig It sit?

No region is published by Ya Dig It. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.64:28045.

Player Count

How many players are on Ya Dig It right now?

Ya Dig It is at 0 players, capacity 50. Across the past seven days, 0 players on average.

Where does Ya Dig It sit in the server rankings?

Seven-day player hours put Ya Dig It at #15,409, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Ya Dig It?

Nothing in Ya Dig It's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Access is limited to players with Rust's premium status. On: VAC, Valve's anti-cheat.

What map is Ya Dig It on?

The map on Ya Dig It is procedural, size 6,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto Ya Dig It?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.64:28045. Alternatively, Launch Rust here opens Rust via Steam and connects you. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.
^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.