TST14563=
Test
Online 66.51.99.64:28035 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 04:17 UTC27d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 106/700
-
02MODPlayers 47/1000
-
03MODPlayers 18/1000
-
04MODPlayers 144/1000
-
05MODPlayers 340/700
-
06MODPlayers 23/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test?
On Rust Tracker, Test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on Test when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
When does Test wipe?
One wipe a month for Test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 15 hours. Tags list a monthly wipe schedule.
Server Details
How reliable is Test, and is it online now?
Tracking shows Test online as of now. By its own uptime figure, the last restart was roughly 5 days 11 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is Test on?
Confirmed for Test: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is Test holding performance?
Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 125,051 entities. It drew as much as 6,483 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is Test hosted in?
Region: none published by Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 66.51.99.64:28035.
Population
Is Test busy?
Test is at 0 players, capacity 50. Over seven days: average 0, peak 1 players.
What rank does Test carry among Rust servers?
Top 66% of all ranked servers, and #14,563 on seven-day player hours: Test.
Settings
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Test on?
A procedural map of size 5,000 runs on Test, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
How to Join
Which steps join Test?
To connect: start Rust, press F1, enter client.connect 66.51.99.64:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.