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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,726online PAX64,279playing OCC3,337with players WIPED 3H196
MODModded traffic
Callsign

RTR13822=

RETARDRETARDRETARD

Online EU 66.51.99.62:28010 checked 12m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,822top 62% · #2420 in EU
Last wipe6d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

0246801:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

usual gap9.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:06 UTC6d ago 1 – running 0
Mon 12 Oct, 12:24 UTC17d ago 1 halved by day 1 10.9 days 0
Sat 3 Oct, 22:33 UTC26d ago 1 halved by day 1 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 15/700
  2. 02MOD
    Callsign RUS029EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 52/700
  3. 03MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 7/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 78 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 40/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 75 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 79/1000
  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 72 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
    Players 145/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RETARDRETARDRETARD appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RETARDRETARDRETARD. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which tags does RETARDRETARDRETARD carry, and what do they mean?

These tags are published by RETARDRETARDRETARD for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RETARDRETARDRETARD when wipe day lands?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for RETARDRETARDRETARD?

The only wipe at RETARDRETARDRETARD is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 13 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on RETARDRETARDRETARD, and is it online?

RETARDRETARDRETARD is up and online at this moment. About 6 days 11 hours ago it restarted last, based on reported uptime. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

Which Rust build is RETARDRETARDRETARD running?

Rust network protocol 2635 and build 168909 on Linux is what RETARDRETARDRETARD runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does RETARDRETARDRETARD run?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 14,391, from buildings and deployables to everything else. Memory peaked at 1,210 MB. A climbing entity count and low fps are what register as lag for players.

What location is RETARDRETARDRETARD hosted in?

In Europe, under its EU tag, is where RETARDRETARDRETARD lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.62:28010.

Player Count

What is the player count on RETARDRETARDRETARD?

RETARDRETARDRETARD is at 0 players, capacity 50. Seven-day average 0 players; peak 1.

How does RETARDRETARDRETARD compare in the rankings?

Top 62% of all ranked servers and #2,420 in Europe: RETARDRETARDRETARD ranks #13,822 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RETARDRETARDRETARD?

The name of RETARDRETARDRETARD carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on RETARDRETARDRETARD?

Generated by the game from seed 1, the procedural map on RETARDRETARDRETARD measures 2,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join RETARDRETARDRETARD?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.62:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.