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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,628online PAX36,679playing OCC2,939with players WIPED 3H90
MODModded traffic
Callsign

RST15419=

Rustmod.cc PVE | Raidable Bases |

Online NA 66.51.99.45:28025 checked 6m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,419top 69% · #1540 in NA
Last wipe22d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

0246807:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC22d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW26d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rustmod.cc PVE | Raidable Bases | appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include Rustmod.cc PVE | Raidable Bases |. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Rustmod.cc PVE | Raidable Bases |?

The game's server browser reads these tags from Rustmod.cc PVE | Raidable Bases |: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Rustmod.cc PVE | Raidable Bases | on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 7 hours after it.

Which wipe times are confirmed for Rustmod.cc PVE | Raidable Bases |?

Once a month is the wipe rate at Rustmod.cc PVE | Raidable Bases |, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 22 days 14 hours. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Rustmod.cc PVE | Raidable Bases |, and is it online?

Rustmod.cc PVE | Raidable Bases | is up and online at this moment. About 12 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rustmod.cc PVE | Raidable Bases |?

Confirmed for Rustmod.cc PVE | Raidable Bases |: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is Rustmod.cc PVE | Raidable Bases | holding performance?

Average server fps over the last 48 hours: 5, with a low of 5. Maximum entities carried: 3,051, from buildings and deployables to everything else. Peak memory use: 1,345 MB. Players feel lag when fps drops and the entity count climbs.

What location is Rustmod.cc PVE | Raidable Bases | hosted in?

The NA tag places Rustmod.cc PVE | Raidable Bases | in North America, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 66.51.99.45:28025.

Player Count

What is the player count on Rustmod.cc PVE | Raidable Bases |?

Slots 50; players on board 0: that is Rustmod.cc PVE | Raidable Bases | now. Seven-day average for this server: 0 players.

How does Rustmod.cc PVE | Raidable Bases | compare in the rankings?

Top 69% of all ranked servers and #1,540 in North America: Rustmod.cc PVE | Raidable Bases | ranks #15,419 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Rustmod.cc PVE | Raidable Bases |?

Nothing in Rustmod.cc PVE | Raidable Bases |'s name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rustmod.cc PVE | Raidable Bases |?

The map on Rustmod.cc PVE | Raidable Bases | is procedural, size 1,000, seed 55555, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Rustmod.cc PVE | Raidable Bases |?

To connect: start Rust, press F1, enter client.connect 66.51.99.45:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://rustmod.cc.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.