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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,909online PAX102,314playing OCC3,972with players WIPED 3H409
MODModded traffic
Callsign

SCV15375

SCAVENGERSHAVEN.NET (TEST SERVER)

Offline NA 66.51.98.59:28015 checked 16d ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,375top 71% · #1548 in NA
Last wipe16d agoweekly schedule
Next wipe4d 13hTue 3 Nov, 06:52 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Tuesday 3 November, 06:52 UTC, in 4d 13h.

Its weekly schedule tag · low confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 4d 13hTue 3 Nov, 06:52 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 11d 13hTue 10 Nov, 06:52 UTC
  4. 18d 13hTue 17 Nov, 06:52 UTC
  5. 25d 13hTue 24 Nov, 06:52 UTC
  6. 32d 13hTue 1 Dec, 06:52 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 39d 13hTue 8 Dec, 06:52 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:52 UTC16d ago 2 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 1 halved by day 6 11.5 days 0
Sun 27 Sep, 23:03 UTC31d ago 1 halved by day 1 3.8 days 0
Fri 25 Sep, 15:45 UTC34d ago 0 – 2.3 days 0
Fri 18 Sep, 15:45 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry SCAVENGERSHAVEN.NET (TEST SERVER)?

These Rust Tracker lists carry SCAVENGERSHAVEN.NET (TEST SERVER): Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that SCAVENGERSHAVEN.NET (TEST SERVER) is listed under?

Listed for the server browser to read, SCAVENGERSHAVEN.NET (TEST SERVER) publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on SCAVENGERSHAVEN.NET (TEST SERVER) when wipe day lands?

The average peak across recent wipes: 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3.5 where it did not hold.

On what schedule does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?

The schedule of SCAVENGERSHAVEN.NET (TEST SERVER) cannot be confirmed, with too few wipes on record: the prediction follows its tag. Tuesday 3 November at 06:52 UTC is when the next wipe falls due. Its world went live 16 days 10 hours. Its tags carry a weekly wipe schedule.

Location and Status

What is the uptime on SCAVENGERSHAVEN.NET (TEST SERVER), and is it online?

Offline now, SCAVENGERSHAVEN.NET (TEST SERVER) was last seen 16 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?

Confirmed for SCAVENGERSHAVEN.NET (TEST SERVER): Rust network protocol 2634 and build 167584, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is SCAVENGERSHAVEN.NET (TEST SERVER) in?

Listed in North America under NA: that is SCAVENGERSHAVEN.NET (TEST SERVER) by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.98.59:28015.

Player Count

How many players are on SCAVENGERSHAVEN.NET (TEST SERVER) right now?

Offline now for SCAVENGERSHAVEN.NET (TEST SERVER), last seen 16 days 7 hours ago.

Where does SCAVENGERSHAVEN.NET (TEST SERVER) sit in the server rankings?

Top 71% of all ranked servers and #1,548 in North America: SCAVENGERSHAVEN.NET (TEST SERVER) ranks #15,375 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on SCAVENGERSHAVEN.NET (TEST SERVER)?

Nothing in SCAVENGERSHAVEN.NET (TEST SERVER)'s name states a gather rate. 5 players is the group cap. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is SCAVENGERSHAVEN.NET (TEST SERVER) on?

Generated by the game from seed 1337, the procedural map on SCAVENGERSHAVEN.NET (TEST SERVER) measures 4,096. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

How do you get onto SCAVENGERSHAVEN.NET (TEST SERVER)?

To connect: start Rust, press F1, enter client.connect 66.51.98.59:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.scavengershaven.net/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts5
Group limit Teams are capped at 5.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build This server runs game build 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.