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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,685online PAX51,425playing OCC3,180with players WIPED 3H127
MODModded traffic
Callsign

RST13533=

Rusty Fields

Online 66.51.98.54:28015 checked 7m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 2
Rank#13,533top 61%
Last wipe18d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe · high confidence

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:25 UTC18d ago 0 – running 0
Sun 27 Sep, 01:32 UTC32d ago 1 halved by day 2 14 days 0
Sat 26 Sep, 18:05 UTC32d ago 2 – 0.3 days 1
Sat 26 Sep, 03:16 UTC33d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 66/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 23/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 80 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 232/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 71 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 87/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 13/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 64 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 220/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rusty Fields?

These Rust Tracker lists carry Rusty Fields: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Rusty Fields?

These tags are published by Rusty Fields for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Rusty Fields on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 2 the crowd dropped below half where it did not hold.

When does Rusty Fields wipe?

The only wipe at Rusty Fields is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 18 days 9 hours. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is Rusty Fields, and is it online now?

Rusty Fields is up and online at this moment. The uptime it reports puts the last restart about 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Rusty Fields running?

Rust network protocol 2635 and build 168909 is the build on Rusty Fields; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Rusty Fields holding performance?

Server fps held an average of 6 across the last 48 hours, never below 5. Maximum entities carried: 63,885, from buildings and deployables to everything else. It drew as much as 1,764 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Rusty Fields hosted in?

Nothing on region from Rusty Fields; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.51.98.54:28015.

Population

What is the player count on Rusty Fields?

Rusty Fields is at 0 players, capacity 50. Peak of 2 in the last seven days, average 0 players. Busiest window in 48 hours: 18:00 UTC, 1 players on average.

How does Rusty Fields compare in the rankings?

On player hours over seven days, Rusty Fields ranks #13,533, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Rusty Fields?

The name of Rusty Fields carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Rusty Fields?

A procedural map of size 3,000 runs on Rusty Fields, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rusty Fields?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.98.54:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.