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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,801online PAX73,164playing OCC3,682with players WIPED 3H113
MODModded traffic
Callsign

LNN8599=

lanNUKE [PvE]

Online NA 66.51.98.53:28035 checked 6m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,599top 39% · #1206 in NA
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 46/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 31/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 21/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 31 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 40/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 28/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 10/420
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does lanNUKE [PvE] appear in Rust Tracker lists and filters?

PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include lanNUKE [PvE]. It comes up under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that lanNUKE [PvE] is listed under?

The game's server browser reads these tags from lanNUKE [PvE]: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on lanNUKE [PvE] on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 28 hours after it.

On what schedule does lanNUKE [PvE] wipe?

Once a month is the wipe rate at lanNUKE [PvE], on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 1 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on lanNUKE [PvE], and is it online?

lanNUKE [PvE] is up and online at this moment. By its own uptime figure, the last restart was roughly 4 days 20 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on lanNUKE [PvE]?

Confirmed for lanNUKE [PvE]: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does lanNUKE [PvE] run?

Server fps held an average of 6 across the last 48 hours, never below 5. Peak entity count: 97,307, covering buildings, deployables and all else in the world. It drew as much as 4,499 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is lanNUKE [PvE] hosted in?

Listed in North America under NA: that is lanNUKE [PvE] by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.98.53:28035.

Player Count

How many players are on lanNUKE [PvE] right now?

Slots 50; players on board 0: that is lanNUKE [PvE] now. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

How does lanNUKE [PvE] compare in the rankings?

lanNUKE [PvE] places #8,599 on seven-day player hours, #1,206 in North America and in the top 39% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on lanNUKE [PvE]?

Nothing in lanNUKE [PvE]'s name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for lanNUKE [PvE]?

Generated by the game from seed 290, the procedural map on lanNUKE [PvE] measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join lanNUKE [PvE]?

To connect: start Rust, press F1, enter client.connect 66.51.98.53:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.