NTO15276=
Not So Friendly POP!
Online NA 66.51.98.50:28010 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:02 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 15/175
-
02MODPlayers 7/90
-
03COMPlayers 4/400
-
04MODPlayers 7/1000
-
05COMPlayers 5/50
-
06COMPlayers 2/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Not So Friendly POP!?
These Rust Tracker lists carry Not So Friendly POP!: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
How should you read the tags on Not So Friendly POP!?
Listed for the server browser to read, Not So Friendly POP! publishes these tags: gmhardcore (Game mode): Harsher rules apply: hardcore; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): Teams: off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^h (Hardcore): Facepunch's hardcore ruleset: harsher survival, fewer helpers; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Not So Friendly POP! on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 28 hours after it.
On what schedule does Not So Friendly POP! wipe?
One wipe a month for Not So Friendly POP!: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 7 hours. Its tags carry a monthly wipe schedule.
Location and Status
Is Not So Friendly POP! up, and how does its uptime hold?
Right now Not So Friendly POP! is online. About 8 hours ago it restarted last, based on reported uptime. 166 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 1 October 2026.
What Rust version is Not So Friendly POP! on?
Rust network protocol 2635 and build 168909 is the build on Not So Friendly POP!; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on Not So Friendly POP!?
Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 155,399 entities. Memory peaked at 3,785 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Not So Friendly POP! in?
The NA tag places Not So Friendly POP! in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.98.50:28010.
Player Count
What is the player count on Not So Friendly POP!?
Not So Friendly POP! is at 0 players, capacity 50. The last seven days put it at 0 players on average.
Where does Not So Friendly POP! sit in the server rankings?
Not So Friendly POP! places #15,276 on seven-day player hours, #1,493 in North America and in the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Not So Friendly POP!?
The name of Not So Friendly POP! carries no gather rate. The group limit is not published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Not So Friendly POP!?
Generated by the game, the procedural map on Not So Friendly POP! measures 4,500. Its map goes by the name Custom Map.
Connect
How do you get onto Not So Friendly POP!?
To connect: start Rust, press F1, enter client.connect 66.51.98.50:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.