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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,808online PAX82,963playing OCC3,624with players WIPED 3H312
MODModded traffic
Callsign

NTO15276=

Not So Friendly POP!

Online NA 66.51.98.50:28010 checked 13m ago

teams off monthly wipes moddedoxidehardcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,276top 69% · #1493 in NA
Last wipe27d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:02 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015NA · groups of 8+ · monthly · 14 on average [NA] Willjum's Casual Solo/Duo Monthly
    Players 15/175
  2. 02MOD
    Callsign HMP018NA · groups of 8+ · monthly · 7 on average Hempville 420 No Kos Low Decay / Limited PvP
    Players 7/90
  3. 03COM
    Callsign FCP016NA · no group limit · monthly · 4 on average [US East] Facepunch Hardcore 1
    Players 4/400
  4. 04MOD
    Callsign MDA017NA · groups of 8+ · monthly · 4 on average Made in Quebec & France! QC FR EN (Website 9 Languages)
    Players 7/1000
  5. 05COM
    Callsign GRN016NA · no group limit · monthly · 3 on average Gringers Hardcore|Solo Only|Monthly October 1
    Players 5/50
  6. 06COM
    Callsign OTL011NA · no group limit · monthly · 2 on average Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly
    Players 2/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Not So Friendly POP!?

These Rust Tracker lists carry Not So Friendly POP!: Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

How should you read the tags on Not So Friendly POP!?

Listed for the server browser to read, Not So Friendly POP! publishes these tags: gmhardcore (Game mode): Harsher rules apply: hardcore; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): Teams: off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^h (Hardcore): Facepunch's hardcore ruleset: harsher survival, fewer helpers; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Not So Friendly POP! on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 28 hours after it.

On what schedule does Not So Friendly POP! wipe?

One wipe a month for Not So Friendly POP!: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 7 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is Not So Friendly POP! up, and how does its uptime hold?

Right now Not So Friendly POP! is online. About 8 hours ago it restarted last, based on reported uptime. 166 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Not So Friendly POP! on?

Rust network protocol 2635 and build 168909 is the build on Not So Friendly POP!; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Not So Friendly POP!?

Server fps held an average of 5 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 155,399 entities. Memory peaked at 3,785 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Not So Friendly POP! in?

The NA tag places Not So Friendly POP! in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.98.50:28010.

Player Count

What is the player count on Not So Friendly POP!?

Not So Friendly POP! is at 0 players, capacity 50. The last seven days put it at 0 players on average.

Where does Not So Friendly POP! sit in the server rankings?

Not So Friendly POP! places #15,276 on seven-day player hours, #1,493 in North America and in the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Not So Friendly POP!?

The name of Not So Friendly POP! carries no gather rate. The group limit is not published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for Not So Friendly POP!?

Generated by the game, the procedural map on Not So Friendly POP! measures 4,500. Its map goes by the name Custom Map.

Connect

How do you get onto Not So Friendly POP!?

To connect: start Rust, press F1, enter client.connect 66.51.98.50:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp50
Max players Capacity: 50 slots.
ts0
Group limit Teams: off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: harsher survival, fewer helpers.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.