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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,611online PAX36,787playing OCC2,913with players WIPED 3H75
MODModded traffic
Callsign

RST11952

Rusthub.net | SD Preview Server [Staging]

Offline 66.51.97.76:28115 checked 9d ago

moddedcarbon
Clearance · join
Players now 1/ 20 5% full
7-day average0peak –
Rank#11,952top 54%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct22 Oct26 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 17:14 UTC9d ago 2 – running 0
Wed 30 Sep, 22:25 UTC28d ago 5 halved by day 1 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 43/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 91 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 75/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 89/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 5/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 18/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 13/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rusthub.net | SD Preview Server [Staging]?

Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live — the Rust Tracker lists that include Rusthub.net | SD Preview Server [Staging]. These filters surface it on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Rusthub.net | SD Preview Server [Staging] carry, and what do they mean?

Listed for the server browser to read, Rusthub.net | SD Preview Server [Staging] publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): 20 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168439 (Build): Build: 168439; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^c (Creative): No gathering; sandbox building lets you build what you like; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Rusthub.net | SD Preview Server [Staging] when wipe day lands?

The average peak across recent wipes: 4 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

On what schedule does Rusthub.net | SD Preview Server [Staging] wipe?

Too few wipes on record for Rusthub.net | SD Preview Server [Staging] to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 9 days 13 hours.

Location and Status

What is the uptime on Rusthub.net | SD Preview Server [Staging], and is it online?

Offline: Rusthub.net | SD Preview Server [Staging] confirmed offline, last seen 9 days 12 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 30 September 2026.

What Rust version is Rusthub.net | SD Preview Server [Staging] on?

Rust network protocol 2635 and build 168439 on Linux is what Rusthub.net | SD Preview Server [Staging] runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rusthub.net | SD Preview Server [Staging] in?

Region: none published by Rusthub.net | SD Preview Server [Staging]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.97.76:28115.

Population

Is Rusthub.net | SD Preview Server [Staging] busy?

Last seen 9 days 12 hours ago; Rusthub.net | SD Preview Server [Staging] is offline at present.

Where does Rusthub.net | SD Preview Server [Staging] sit in the server rankings?

Seven-day player hours put Rusthub.net | SD Preview Server [Staging] at #11,952, within the top 54% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rusthub.net | SD Preview Server [Staging]?

Nothing in Rusthub.net | SD Preview Server [Staging]'s name states a gather rate. The game's default applies: groups can have up to 8 players. build & creative is the game mode, no gathering, sandbox building only. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Rusthub.net | SD Preview Server [Staging]?

To connect: start Rust, press F1, enter client.connect 66.51.97.76:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168439,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players 20 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168439
Build Build: 168439.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.